Pixel Odyssee describes a point-and-click adventure game. It takes place in the Computerspiele-Museum Berlin, in which Rosie, the cleaner, accidentally bumps against a small robot. The alarm system is triggered and the next moment Rosie finds herself stuck in the museum, alone with her new robotic companion BeBe.
The game is currently published on Itch.io and fill be finished by the end of February.
Following are all the artworks (in Photoshop) and tasks I did for the project.
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UI Dialogue Sprites Arcades

Given reference from in-game sprite by Alo2D

Dialogue sprite by me

Sega

Rally

Crazy Taxi

Hang-On

Eliza

Dance Dance Revolution OFF

Dance Dance Revolution ON

Painstation

PolyPlay

First Computer Game

Pong

Pong ODYSSEY

Space War!

Asteroids

Frogger

Space Invaders

Point Blank

Tetris

Paperboy

Streetfighter
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BeBe Animations
idle, walk, interact
!! DISCLAIMER !!
The concept was done by Tarek Reimer.



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Project Manager
I've managed the project for one whole semester. During this time, took care of the time, our schedule, presentations, planning, and so on.
My main task was to finish the game within a semester. We had departments for that - each having a head to look after the individual teams. I didn't intervene with the departments unless there was something missing that couldn't be done by anyone.
With that being said, I overtook some 2D art tasks (see above) and programming.
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The game was made in Unity. I took over simple things that wouldn't intervene with the lead programmer's system - such as UI connections, small bug fixes and adjustments, sprite changes and adjustments, ...